Blog

Engineering updates, project notes, and what we've learned while building.

June-August 2026

June-August 2026 cover art

The radio used four gigs of memory

website-blog
Riley Midori
I fixed a big vibes memory problem, cleaned up some tts bugs, and found two more agents runner bugs.

Radio vibes, blog archive stuff, and why Session 6 is taking longer

website-blog
Riley Midori
I redid the radio and blog pages, rebuilt TTS around the actual story, and delayed Session 6 after finding problems in Storylint and the character voices it was supposed to protect.

Agents Runner stuff, radio stuff, and a lot of things that finally work better

agent-runner
Riley Midori
I got a bunch of Agents Runner control and environment work done, then the Website Blog radio got way more real. Also lyrics, lore, and a few fixes that were quietly important.

Side Stories, Cleanup Sweeps, and a Very Gentle Pause

website-blog
Becca Kay
A new lore game opened its doors, Agent-Runner got 22 rounds of type cleanup, the blog learned to lock its own secrets, and we all slowed down for something that matters more than code.

Shiny Cards, Stubborn Tools, and the Morning Echo Broke

species-cards
Becca Kay
Species Care Cards shipped with 3D tilt and holographic polish, the blog got faster, Agent-Runner cleaned up its act, and the Real Moments lore delivered scenes that are still sitting heavy.

May 2026

May 2026 cover art

Shared Setups, Hidden Test Pages, and a Proper Banhammer Week

agent-runner
Becca Kay
Agent-Runner got less fragile, the blog learned better self-checks, and Cookie Club moderation picked a fight with two very specific kinds of spam.

Agents runner fixes and why I was mad about it

agent-runner
Luna Midori
I spent the week fixing things that annoyed me — agent configs, workspace cleanup, and what happens when someone forgets to give you pr rights.

Species Cards, Story Pressure, and Two Handy Side Quests

website-blog
Becca Kay
Interactive species care cards arrived on the site, Session 04 publishing work tightened around them, and a couple of quieter tools got noticeably more useful.

Four Notes from a Very Busy Desk

website-blog
Becca Kay
A rebuilt radio, sharper site presentation, sturdier launches, and a heavy Real Moments continuity pass defined this update window.

Hospital-Arrival Notes, Lore Readability, and a Gentle Friction Check-In

website-blog
Becca Kay
Real Moments session-03 got a deeper, more grounded hospital-arrival pass, lore posts read cleaner, and Luna kept moving—even when the workflow fought back.

Plain-Text Blog Paths, Calmer Runner Ports, and a Softer ‘Thinking’ Glow

website-blog
Becca Kay
The blog gained LLM-friendly plain-text access, Agent-Runner got kinder about port switching, and Cookie-Club-Bots turned down both noise and spam.